Eberron: Brotherhood of the Wyvern

Just a Few Questions
The watch has some questions in the wake of the battle.
  • Our heroes surrendered to the authority (and overwhelming force) of the Sharn Watch.
  • Akmenos and Quil were held separately for further questioning.
  • Lt. Zankas Silverkin, commander of the Tavick’s Market Watch, threatened the heroes with Assault and Battery, Armed Assault, Misuse of Magic, and Murder.
  • Silverkin proposed a way to avoid “legal complications”. He would be willing to say to authorities higher up the chain than he, that the prisoners weren’t captured/slain by our heroes until a time several days from now. That would give him time to notify his superiors of the jailbreak and for them to post a bounty for the criminals capture. In 3 days time, he files a report that the heroes have completed the bounty, which authorizes him to disperse the reward. He only requires their signatures on the forms, and their tacit agreement to split the bounty with him.
  • Given a minute to talk amongst themselves the group decide that Silverkins is untrustworthy, but see no other way to get out of Watch custody.
  • Davian Tarmikos posing as the party’s barrister, tried to hire them for a secretive task. He claims he can maneuver things to get them released but only if they don’t co-operate with Silverkin’s plan. Once they’re under his thumb he can’t help them. If they agree to keep their mouths shut and stick to their story he can have the charges dropped in a few hours.


The party stands on a secluded street near a manhole to the sewers in Sharn’s Depths. Hopefully, they can navigate toward the first fallen dragonshard.

Rain of Fire
The Syberis dragonshard shower causes chaos in Sharn.
  • Six strangers were gathered at The Pour House, a tavern in the district of Cornerstone.
  • Something alerted them to danger and they managed to escape moments before the entire tavern was crushed by falling debris. Once outside they saw what appeared to be fire raining from the heavens. While the meteors were not much larger than a small pony, they fell with incredible force, destroying bridges, and punching holes right through towers, as they careened toward the earth.
  • With no one else to help, our heroes extinguished fires, saved a shifter woman from being trapped under a fallen beam, and caught a falling boy moments before he struck the pavement.
  • Hearing an alarm sound they raced ahead to Tavick’s Market. They arived just as a gang of Goblins blast a hole in the Watch Post wall and ran for their freedom.
  • The groups charged one another, fighting bitterly among the burning wreckage of the open air market stalls.
  • Balgron the Fat, tried to escape into a side alley, but was pursued. Unable to see his attacker he attempted to ambush him as he rounded the corner. To his surprise Orlando materialized in front of him as his shortsword slid into Balgron’s throat.
  • After exchanging magical blasts with the Hobgoblin warcaster, and shrugging off the incredible strength of the bugbear brute, the heroes prevailed.
  • As the heroes closed in on the remaining goblins, a crossbow bolt shot out of the darkness slaying the wounded one. “Halt in the name of the Watch!” a blond, heavily-armed dwarf cried.
Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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